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Kamis, 01 Mei 2014
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Ask an Expert: All About How to Start Investing
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Making your first investment is an intimidating prospect for anyone. It's especially intimidating for young adults like myself who barely understand the different between a piggy bank and a savings account, let alone the stock market. But it doesn't have to be confusing—today we're talking with Jarrett Lilien, CEO of Kapitall. Kapitall is a next-gen investment platform where young investors can get started in an interactive environment. Jarrett's experience is wide-ranged—he's run numerous businesses and institutions and was the COO at E*TRADE, and is now focused on the intersection between financial technology, investing, millenials, and even gaming. Have a question for Mr. Lilien? He'll be here for the next hour, so ask away!
The Q&A is now over, but thanks for your great questions!
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Image remixed from Happy Together (Shutterstock) and OpenClips.
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Rabu, 30 April 2014
Deceptive bill charges are getting more attention, but is enough being done about it?
Media Robot
Over the last few years, deceptive business practices have become a rather common tactic by cable/internet companies looking to make a few more dollars off their consumers.
Several days ago, Dish Network agreed with the Washington Attorney General to pay $2 million in reimbursement to Washington state customers. Basically, Dish was raising rates by claiming a “Washington surcharge” on bills but was not advertising this surcharge on the total cost of TV packages price. Dish Network will give existing customers who were over-charged a fee cash credit or access to free programming. Dish will also pay the state nearly $570,000. Customers affected by the fee will get an automatic reimbursement on their bills. If they no longer subscribe to Dish, they will get a check in the mail.
deceptive business practices have become a rather common tactic by cable/internet companies
Dish claims that since the state of Washington raised business taxes, they were allowed to hide the increase outside of the total cost of TV packages. The Washington Attorney General rightfully pointed out that Dish is more than welcomed to recoup that money but they must do it through actual price increases and not hidden fees.
This comes on the heels of AT&T possibly over-billing prepaid customers on a regular basis. As the Washington Post points out, this means that those customers’ credit will be drained at unexpected rates without their knowledge. The Washington Post tried out a test themselves and found that a two-minute phone call was charged for three minutes.
Last March, Georgia-based AT&T subscriber William Fogal noticed that a 29-second call was put on AT&T’s Web site as a “1 minute and 2 seconds” call instead. And rather than being charged $0.10 for a single minute under AT&T’s advertised rates, Fogal was charged double for two minutes.
A 29-second call was put on AT&T’s Web site as a 1 minute and 2 seconds call
In January of this year, US Cellular had to issue $50 million worth of what it calls “reward points” to its customer base to make up for numerous billing problems. Many US Cellular customers were receiving multiple bills, having their phones disconnected, and a number of inaccurate and unexplained charges. According to the Milwaukee Journal Sentinel, in some cases, customers waited at least five months for a corrected bill. Of course, when people started to realize these errors in early 2013, US Cellular issued a statement saying that they had fixed all the problems. Except, it is 2014 and we continue seeing US Cellular issuing credits/points to consumers that are dealing with these billing issues.

Verizon for several years denied the over-billing was even happening, before finally admitting the error
Back in 2010, Verizon was busted for over-billing wireless users through a $2 “data fee.” The over-billing, first exposed by Teresa Dixon Murray at the Cleveland Plain Dealer, occurred whether or not users had consumed data — and even impacted some people whose phones had been shut off. The bogus fee slowly began to gain attention from larger media outlets, the NY Times ultimately quoting a Verizon insider who claimed the company knew full well they were screwing customers over but chose to do nothing about it.
In fact, Verizon for several years denied the over-billing was even happening, before finally admitting the error and settling with the FCC to the tune of $52 million in late 2010. As noted at the time, Verizon got off rather easy with that settlement, considering that some fifteen million customers had been charged at least $2 or more every month for several years leading to a grand total far higher than the $52 million settlement.
Last week, the FCC finally stood up to Comcast and ordered them to separate equipment and programming rates due to complaints from residents in Minnesota. Comcast still charges users $2 to $6 for users who switch to lower-cost packages, something they state is an “addressable change of service fee.”

What do you think of the practice of including ‘hidden fees’ within Internet/cable/phone bills? Should these companies be legally required to detail out all charges on a bill so consumers can make better informed decisions on what services they wish to use?
AT&T offering like-new Galaxy S4 for just $179, off-contract!
Apple luring game developers into offering iOS timed exclusives, in exchange for more prominent advertising
Selasa, 29 April 2014
What Games Are: Worrying About Indie Games

Editor’s note: Tadhg Kelly is a game designer and the creator of leading game design blog What Games Are. He manages developer relations at OUYA. You can follow him on Twitter here.
Of the many changes that have happened to the gaming market since 2008, none is more welcome than the liberation of indie game developers. 2008 was the year that Xbox Live published Braid, as well as the year that Apple launched the App Store on iPhone. It was also around that time that Steam really started to take off, that Unity3D gained significant traction, and that everybody really started to understand what the Facebook Platform might do.
The Golden Age
One major shift was how the economics of digital distribution shifted in favor of the game developer. Great tools was one thing, but the ability to capture 70% of the revenue on an ongoing basis was something else. For a long time it had been essentially reversed. Flash gaming portals, for example, commonly used to keep the lion’s share of advertising revenue, or simply buy games outright for small amounts and run them in perpetuity. Pre-iPhone mobile operators used to do something similar, and consoles struggled to make their digital economics make sense.
The other major shift was in market access. In the pre-revolutionary era management of a digital platform tended to take the shape of a boutique publisher. In the interactive TV space, for example, we used to run a catalog of games like a magazine and cycle through the best performers to maximize audience retention and revenue. The same practice was true in most venues, but over time digital platforms moved into curation or aggregation. Rather than deal with iPhone as a publisher, for example, you simply submitted your game to a clearing house and got access to the market as long as you didn’t break the rules (admittedly with some bumps). This change was huge.
The two shifts combined to create an open marketplace where the major platforms were no longer trying to wedge profits out of a relationship and instead facilitating one. You got many a surprise hit game surging through platforms and a sense of occasional market hysteria. You got a whole cornucopia of service markets (monetization tools, analytics, etc) becoming available to any who wanted them. And you got lots of indies coming to join the party, making a quirky game in their spare time and going onto becoming worldwide successes.
I don’t think it’s out of line to retroactively use the phrase “golden age” to describe how much more refreshing the game development scene is today compared to where it was. A whole new generation of stars has emerged off the back of these shifts, as well as new ecosystems of games. These days the cool and interesting game, whether it be a Threes or a Rust, feels like it can come from anywhere. The way that game makers communicate with their audience is now much more direct, to the point that some are even live-streaming the act of making games.
The golden age has also empowered content makers at all levels. There have been some very high-powered successes, companies that came from nowhere and exited or IPO’d for hundreds of millions of dollars. And there have been some powerful and personal successes, many indie game makers who managed to find an audience and make good (games like Gone Home).
One interesting difference between the two ends of the spectrum is how they’ve tended to happen in slightly different spaces. The large scale digital distribution publisher tended to come out of Facebook or mobile directly, for example, while indies tended to come through on PC first. Either way it’s been good times for many participants, regardless of their origins. But lately I find myself worried about the indies.
Everybody Dives In
I keep hearing an opinion in conversation with notable indies that the most pressing need in the space is to curtail “the crap”. By this they mean the second- and third-rate game makers who tend to flood into any open market with clones and knock-offs and charge cheap. Indies of a certain caliber hang out and support each other, and they tend to view crapware as threatening to their whole scene. Lately that’s starting to make their argument sound an awful lot like advocating to pull up the ladder, about the fear of everybody.
It’s a justifiable, if not defensible, fear. One of the common effects of liberalizing any market is that lots of people dive in, but the resulting wall of content has some side effects. When your highly-designed Threes can be easily gazumped by your simpler 2048′s, there’s a point where platform holders in particular start to ask the question of whether it’s more important to have games from star developers, or rather to have games representative of a certain types. The latter tend to be cheaper and easier to control.
Lost Edge
On a related note I worry about indie games themselves. These days to be indie tends to have the character of being part of a cultural movement, a movement which often seems hellbent on pushing itself as far to the outer edge as it can. This is good, important even, because the edges tend to be where most of the energy lives. Not to sound too cynical, but it’s often easier to motivate a tribe of fans if you’re speaking to their edgy passions.
Yet every cultural movement tends to have its phase when it’s fresh and new, but then it’s other phase when it’s aesthetic becomes a form of kitsch. 80s music in the 80s was considered hot, for example, whereas 80s music today is just kitsch. The aesthetic becomes a style but loses the energy that it brought there.
Perhaps it’s a result of the here-comes-everybody effect, but I’m starting to get the same feeling about indie games. Lately I’ve seen a lot of indie games that are easily pegged as being of a certain visual style because “that’s what indie is” and it’s starting to feel a little tired. To be offbeat and edgy in a predictable ways isn’t really that edgy at all. It’s be to lost in relic arguments that the majority no longer connect to. I worry that “indie” is becoming shorthand for “retro quirky games that evoke a style of yesteryear that are increasingly only for those who know” and that that increasingly describes a generic volume of content .
The Powers That Be
I worry that platform attitudes are shifting in a couple of different directions.
One is Steam’s push away from curation by allowing developers to control pricing and promotions rather than run managed sales. Some have speculated that the result will be a race to zero, as was the case on iOS, and they are probably right. The effect of sales and Humble Bundles on the PC space is undeniable, and for that to become the de rigueur method of operation tends to make me think that Steam could well become a promotion-driven market.
Another shift is the one where the platform decides to take a strong directional hand. In the earlier days of Facebook, for example, the attitude was extremely hands off. Then Facebook curtailed its viral channels while also looking for ways to get its 30% revenue share. Now Facebook is running a prototype program to publish specific games in exchange for more revenue. If that proves successful the natural conclusion on the platform’s part would be to do more of that and essentially reinventing the Flash portal business.
What I’m talking about from both sides is the strategic shift in platform priorities. In Valve’s case it seems to be essentially to put their store into autopilot while the company focuses on building its operating system and machines. In others, however, it’s about an alteration in the value of growth versus return. Facebook, for example, needed games back in the day to help drive to a billion users. But now that it’s there does it still need growth? Or is it time to reap the rewards, and if so how? By claiming slices of all pies.
When adoption reaches a natural inflection point priorities often change. What would happen if Apple, for example, decided that it wanted to move from 30/70 revenue splits to 50/50? Or how about 70/30 until an app reached a certain threshold? Does that sound insane? Maybe it is if your only reference point is the last few years, but this kind of shift has happened in multiple platforms over the years. There’s a lot of speculation, for example, that iPad sales may have peaked. Might that change the priorities at Cupertino?
Old/New Saviors
Ok, you think, maybe that means indie game development moves back to platforms like consoles and PC. Yet I worry about those too. I have a history in this column of tending to take the dim view of the fate of the PC. I worry about the impact that the smaller PC audience will have all across the spectrum, especially if we have a younger gaming audience coming through that’s mobile- and tablet-first.
Meanwhile I also worry that the current love affair between next generation consoles and indie games will prove short lived. Several of my indie friends have seen great success from deals signed with one or more console platforms because right now the mood of all three major manufacturers seems pro-indie. Tools are cheap, access is there and many of the old roadblocks (like concept submissions) are either entirely gone or reduced to a minimum. In context of how all three used to behave this is great news.
Yet I’m old enough to remember previous times when it was good for indies in console, such as 7/8 years ago with Xbox 360, and how it all went south. The story there goes that it was a golden era until it wasn’t, that it went from being a great way for indie games to gain access to millions of users to a backwater in the back end of the interface. That it went from open-arms to a constrained queue of releases that effectively pushed a lot of talent away.
I worry that the underlying dynamics of console gaming have not changed. The business model of consoles is the opposite of phones (sell devices cheap and make money on software rather than selling software as a way to sell expensive devices), and so it tends to lens the positioning of premium software over indie software. A Call of Duty is going to sell 20m copies whereas a Retro City Rampage isn’t. So which do you feature?
In that context, “having indie games” was always more of a prestige point than a business plan. A console would drive enough indie content to ensure that it checked that box and the journalists at Kotaku had something to write about, but that didn’t translate to a wider movement. I worry that the current console love affair with indie will come to an end once management has concluded that their platform has enough of those kinds of games to look cool.
Prospecting
If I’m right (and I hope I’m not) then indies face an uncertain future where the perceived value of their distinctive voices is diminished. They face clogged platforms, amoral competition and typology-driven publishing. They face hostile economics and a decline in benighted platforms in favor of more consumerist outlets that don’t care. They face platforms deciding that having indies doesn’t matter to the bottom line as much as indies think it should, and consequently a weak negotiating position.
Perhaps the one factor that they have remaining that stands against all this is the perception of being cool. It seems more important than ever to me that indies have to focus on communicating to their audience, not just to the people who already like them but beyond. The tools are there to get their faces and stories out there and connect to players, and that more than anything else is their value.
Perhaps my earlier supposition on the value of patreonomics will be the deciding factor. If indies can indeed get to that 1:1 relationship with their players and thrive independent of what any platform is doing then the travails of the technology arms race will cease to matter to their futures. My worry is whether we’ll actually see a phase where many struggle or are ejected from the industry entirely before that happens however.
Yeah, I’m worried.
Kamis, 24 April 2014
Ask an Expert: All About Getting Better Sleep
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Insomnia can be very frustrating and we've all been through it—staring at the ceiling in the middle of the night, hoping to catch a few winks before the dim blue light of dawn shows up. Luckily there are ways to improve your sleep. At soon-to-launch startup Casper, co-founders Philip Krim and Neil Parikh have been hard at work testing quantifiable sleep products to find out what makes for a better night's sleep. With Philip's entrepreneurial acumen and Neil's background in robotics with NASA (among other things), the duo hope to help people engineer their slumber. Have a question about sleep or the lack thereof? Philip and Neil will be here for the next hour so ask away.
The Q&A is now over. Thanks for your great questions!
Have an expert you'd like to see participate? Email us.
Illustration by Kar (Shutterstock).
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Jumat, 18 April 2014
Heartbleed: What Is It And What Should You do About It?
If you see a red, hollow, dripping heart symbol in your news feed, then yes, you’ve probably heard of the latest security breach to hit the Internet: Heartbleed. The security bug that’s compromised the security of accounts on sites like Yahoo, Facebook and even the Canadian Revenue agency has the whole Internet is up in arms. You’ve probably been asked to change your passwords for your emails, online accounts etc, but hold up.

In the midst of all this information, though, it’s can be hard to make heads or tails of what’s going on exactly. What is Heartbleed, exactly? Is it really as dangerous as everyone’s saying? How can you find out if you’re affected? Here’s a quick look at some of the main issues surrounding Heartbleed and what you can do about it.
Recommended Reading: The State Of IT Security [Infographic]
What Is Heartbleed?
Heartbleed is a bug that affects the OpenSSL service, which is a cryptographic library that’s used to encrypt data on more than two-thirds of all the websites on the Internet. If you’ve ever seen that locked padlock logo in your browser, or visited a site using the https: protocol, then you’re familiar with OpenSSL.

The Heartbleed bug exposes data held in a server’s RAM, meaning just about anyone has access to, and can snoop on Internet traffic, even when it’s supposedly encrypted.
Interlopers, if any, could take advantage of Heartbleed to obtain the keys and data that they’d need to decipher and read all the encrypted data that recently passed through a server.
Is It A Problem?
Given the fact that more than two-thirds of websites and services on the internet use OpenSSL, yes, Heartbleed is quite a major problem. However, it’s important to bear in mind that Heartbleed is not malware or a virus, and thus, a site affected by Heartbleed may not necessarily have had any data stolen. And it’s been around, undetected, since 2012.
Pretty much all forms of personal, encrypted information are vulnerable to Heartbleed. As long as it passes through the OpenSSL protocol, someone could have accessed it illegitimately. Passwords, emails, user names, communications — you name it, it’s probably accessible in some form or another due to Heartbleed.
So, yes, it is a problem.
How To Tell If You’re Affected
While it’s true that not every service has been affected by Heartbleed, it’s still better to be safe than sorry. While you can’t know for sure whether your own data has been compromised, there are a couple of services out there that can help you check whether you’re affected by Heartbleed.
Filippo Heartbleed Test
This Heartbleed test sends out malformed heartbeats to the website of your choice, extracting around 80 bytes of memory as proof. In other words, the test attacks the site much like a hacker would, to test whether the site is vulnerable to Heartbleed.

LastPass Heartbleed Checker
The LastPass team has also put up a tool for you to check for affected sites. All you have to do is to type in the domain of the website you want to check and then click on See if the site is vulnerable to Heartbleed.

What To Do If You’re affected
If from the checks, you’ve found that you have an account on a site that could be compromised by Heartbleed, you have to decide on a course of action. The common wisdom is to immediately change your password, but this advice ignores one crucial fact: there’s no point changing passwords if the site hasn’t been fixed.
Heartbleed, as discussed earlier, isn’t a simple database leak, so simply changing your passwords won’t help if the problem hasn’t been fixed by the site. Some websites and services, such as Google, will have made this clear, but there will definitely be websites that don’t explicitly state whether they’ve rectified the issue on their end.

What you can do now is to use either of the two tools listed above, or check the site to at the GitHub or Mashable lists to see if the service is still vulnerable.
Note that the two tools and the GitHub list don’t differentiate between services that were never vulnerable and services that have been fixed. It’s probably safer that you change your passwords if the site reports as not vulnerable.
Simply taking a break from affected services might help too, since Heartbleed only exposes data that’s in a server’s RAM.
Password Security
While Heartbleed goes beyond just an issue with password security, it’s still a good time to remind ourselves of some of the best ways to ensure the security of online accounts. Yes, there’s more to password security than just changing your password every few months.
Read Also: Golden Rule To Internet Security: Change Your Passwords
While two-factor authentication may not necessarily protect you from Heartbleed, it’s still a great security measure that you should definitely take advantage of on any services that support it.

If you’re unfamiliar, two-factor authentification is a way of verifying the identity of a user based on two steps instead of one. In other words, instead of just asking for a username and password, two-factor authentification also requires you to key in a verification code or use a smartphone app to further verify your identity.
Another security measure you should probably take is to use tools to generate and manage passwords for you. The major benefit of these tools is the fact that they will create randomized passwords and manage them for you; no more having to memorize a ton of different passwords or, even worse, use the same password on multiple websites.

Read Also: 20 Desktop Tools To Generate And Manage Passwords
Conclusion
Heartbleed is a serious security issue that affects almost everyone on the Internet, and there isn’t much that any of us can do about it. Beyond checking the services we use and changing our passwords if they’ve fixed the flaw, or taking a break and remaining vigilant if they haven’t, it’s really all in the hands of the server administrators. If anything, Heartbleed serves as a reminder that we can never take the security of our personal data for granted.
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Selasa, 15 April 2014
What Bitcoin Users Need To Know About Heartbleed

If you’re using a bitcoin wallet or an online wallet or exchange, Heartbleed could be a very real problem for you and your BTC. Luckily, things have finally settled down after a few days of panic and there are a few very easy ways to ensure you’re protected.
First, understand that the core bitcoin protocol, which transfers bitcoin through the system, is unaffected. “Whilst the Bitcoin Core client will be updated to 0.9.1 to address the OpenSSL vulnerability, the core developers stress that the Bitcoin protocol itself is not affected by the Heartbleed bug,” wrote Venzen Khaosan on CryptocoinsNews.
That didn’t stop many exchanges from taking down some of their services just to be safe. Yesterday Bitstamp shut down “accregistration, login & all virtual currency withdrawal functions,” as it investigated the effect of Heartbleed on its servers. Anti-DDOS service Incapsula also had to update its servers to remain secure. Bitstamp has since restarted all functionality. The OpenSSL exploit essentially allows a dedicated hacker to methodically collect email addresses, keys, and log-ins from affected servers.
Other services, including Bitcurex and Blockchain.info are reported that they’ve patched and updated their services.
What about folks with wallets on their own machines? A bit of updating is in order. A new version of the Bitcoin Core, 0.9.1, just dropped, and it features improved security for wallets. Users should have openssl 1.0.1g or later. You can see your openssl version in the Help->Debug window in Bitcoin-Qt. Other wallets like Multibit have not updated (although they may not need to) but care should be taken to encrypt and password-protect your coins.

In short, update everything that touches your bitcoin and don’t trust exchanges that haven’t explicitly explained their position on the exploit. Want more bad news? You should assume that all your usernames and passwords used over the past two years are compromised. This means you should change everything, not just your bitcoin data. A clever hacker could socially engineer her way into your wallet simply by knowing a few things about your online habits.
“I’m hoping the impact will be limited. Major sites will have to rotate their SSL keys after upgrading [...] Most sites should have the private keys for their wallets in a different server process where the data cannot be extracted this way. However it will not surprise me if a few sites are not working this way for whatever reason and might suffer thefts,” wrote Mike Hearn of the Bitcoin Foundation. All is not lost, but all is not great, either.
Senin, 14 April 2014
Despite apparent confidence, Apple is anxious about Android, internal emails show

CNET Competition is not as “confused” as Tim Cook would want it to be
Apple’s top executives, including CEO Tim Cook and marketing boss Phil Schiller, often dismiss competition in their public appearances, sometimes in disparaging terms. But in spite of this outward cockiness, the Cupertino company is fretting about Android, and Samsung in particular, as internal documents revealed this week clearly show.
The documents are emails penned by Steve Jobs and Phil Schiller showing that the rise of Samsung has left Apple scrambling for an adequate response. The emails were brought as evidence by Samsung’s legal team in the Apple vs. Samsung trial that began this week in San Francisco. Apple alleges the infringement of five patents and demands two billion in compensation, while Samsung has a much smaller claim of about seven million, over two patents that Apple has allegedly infringed.
The Next Big Thing
Samsung’s successful marketing strategy made Phil Schiller doubt Apple’s own efforts, to the point that he considered changing ad agencies. Here’s what Schiller wrote (via The Verge) to a Media Lab Arts (Apple’s agency) executive, referring to Samsung’s Super Bowl ad:
I watched the Samsung pre-superbowl ad that launched today. It’s pretty good and I can’t help but thinking ‘these guys are feeling it’ (like an athlete that can’t miss because they are in a zone), while we struggle to nail a compelling brief on iPhone.
And then:
I now have Apple board members asking 'what is going on with advertising and what are you going to do to fix it. The team is too good to be in this spot.
Schiller was apparently referring to this spot, that mildly pokes fun at Apple’s litigation against Samsung:
Then Schiller told Tim Cook that a new agency might be needed, as Media Lab Arts was apparently losing faith in Apple:
Instead of getting charged up to do great work on an iPhone campaign for us, they came back and asked to be able to talk to us about how much Apple needs to change as a company (corporate responsibility, greed/margin, channel strategies, sales spiffs, etc) and they compared 2013 to 1997 and the need to reboot a beleaguered Apple. Nothing about creating a great iPhone campaign. They don't seem to accept that first and foremost they need to do a better job for us this year.
“Consumers want what we don’t have”
Another document, a slideshow used at a meeting where the company’s top executives discussed strategy for 2014, shows Apple’s core problem – “Consumers want what we don’t have”, referring to affordable, large screen devices. Here’s how Apple describes competitors (read Samsung):
- Competitors have drastically improved their hardware and in some cases their ecosystems
- Spending “obscene” amounts of money on advertising and/or carrier/channel to gain traction

Even as far back as 2010, Apple was acknowledging internally that it had some catching up to do with Android and Google. One of the points that CEO Steve Jobs proposed for a strategy meeting was “catch up with Android where we are behind (notifications, tethering, speech, …) and leapfrog them (Siri, …)”
Another bullet point mentions a “Holy War with Google” for 2011, a grand effort to catch up with the Mountain View company in the crucial cloud services area, where Steve Jobs thought Google was “way ahead” of Apple.
War talk
Of course, there’s nothing wrong or surprising for a company to discuss the strengths and weaknesses of competitors, all while showing a carefully constructed mask of indifference to the public. But Samsung’s lawyers are hoping that this evidence of internal anxiety will help portray Apple as a player that’s no longer able to compete, so it’s using litigation to hamstring competitors. Apple, for its part, downplayed the significance of the emails brought up by Samsung. Phil Schiller said the slideshow above was not Apple’s official point of view and that he didn’t agree with much of it.
For us tech enthusiasts, this treasure trove of internal information (much like Samsung’s similarly embarrassing internal presentations from the last trial) gives us a peek inside the workings of the multi-billion corporations that influence so much of our digital lives.
Samsung’s internal design slides were a key part of Apple’s success in the 2012 trial
They also help us put in context the moves of big players. Apple, for instance, is reportedly abandoning its long time preference for small screens, with a recent Reuters report pegging a 4.7-inch and even a 5.5-inch iPhone model coming this year. While we always knew Apple is eventually going to react to the rise of large Android devices, we now have some solid proof that the move is reactionary, rather than voluntary.
More internal documents from both sides could emerge in the following days, as the Apple vs Samsung trial is expected to last about a month.
Rhapsody and Napster subscribers can now send music to their Chromecast
New HTC flagship (Butterfly?) shows up in benchmarks with 13MP camera
Sabtu, 12 April 2014
Nest Halts Sales Of Protect Smoke Alarm Over Safety Concerns About ‘Wave To Dismiss’ Feature

Nest CEO Tony Fadell has just issued a notice recommending users disable the Protect smoke alarm’s ’wave to dismiss’ feature. In testing, it was discovered that people could accidentally trigger the dismiss feature, delaying a smoke alarm.
Sales of the Nest Protect have also been halted.
He recommends that users disable the feature for now, and says Nest is going to update units that will allow the feature to work correctly. In addition, if your Nest Protect is connected to the Internet via Wi-Fi, it will have the feature disabled automatically.
Until the feature has been corrected, users can tap the button on the unit to silence alarms.
“At Nest, we conduct regular, rigorous tests to ensure that our products are the highest quality,” says Fadell. “During recent laboratory testing of the Nest Protect smoke alarm, we observed a unique combination of circumstances that caused us to question whether the Nest Wave (a feature that enables you to turn off your alarm with a wave of the hand) could be unintentionally activated.”
Fadell says that the testing will take two to three months, and that they will update consumers as they progress.
“We’re enormously sorry for the inconvenience caused by this issue,” he continues. “The team and I are dedicated to ensuring that we can stand behind each Nest product that comes into your home, and your 100% satisfaction and safety are what motivates us. Please know that the entire Nest team and I are focused on fixing this problem and continuing to improve our current products in every way possible.”
In a related FAQ, Nest says that it had observed the issue in testing and has had no reports of it from any customer. There are also instructions provided that will allow users to disable the feature even if the units are not connected to the net.
The post notes that if any consumers do not want to keep the Nest Protect, a complete refund will be offered. Somewhat ironically, the Nest Wave feature was promoted heavily as a benefit of owning a Protect unit.
On the plus side, because this is a device that has built-in software and connects to the net, it can be updated remotely to fix software-related issues. But recently, an issue with a Nest Thermostat software update caused problems with Wi-Fi and batteries in some units, highlighting the delicate nature of software that powers our environmental systems — and that we trust with our safety.
The Nest Protect was the company’s second product after the Nest Thermostat. Nest announced plans to be acquired by Google for $3.2 billion in cash in January.
Unsurprisingly, Microsoft Is Bullish About Developer Reaction To Its New Tools

This morning Microsoft announced a grip of new developer tools and other goodies at its Build conference in San Francisco. Crowd reaction during the lengthy keynote appeared to be mostly friendly to the stage show.
I sat with Microsoft’s corporate vice president Soma Somasegar this afternoon after the dust had settled some, to get his take — report card, if you will — on how developers viewed Microsoft’s newly unveiled efforts that he had a large hand in. He rates response thus far as “extremely good.”
Specifically, Soma indicated that work announced to allow for so-called “universal apps” that will see code shared between Windows and Windows Phone applications greatly rise, has been popular. That’s fair, matching what I’ve heard myself.
Soma also said Roslyn was receiving strong response from developers. What’s a Roslyn, you ask? Soma called it a compiler-as-a-service, and Microsoft announced today that it will become an open-source tool. Compilers have been, in Soma’s eyes, akin to “black boxes.” The idea with Roslyn is to change that by giving developers full access to the guts of the thing.
I asked Soma about momentum with Azure, Microsoft cloud storage and its computing service. In his estimation, when Azure introduced infrastructure as a service (IaaS) capabilities, it reached a turning point of sorts. Market interest in Azure is now growing by “leaps and bounds.”
What the above indicates is that Microsoft is optimistic that what it built and released and announced today is sitting well with the very people it is strenuously looking to court.
What’s fun is that we’ll be able to vet market reaction independently: If development rates pick up, and more apps are released for Microsoft’s platforms, its bets succeeded. If we see a flattening, or even decline, Microsoft will have failed. Furthermore, a minor incline is not enough. Microsoft needs to greatly increase the pace at which developers build and release apps for its greater Windows platform.

IMAGE BY FLICKR USER ImagineCup UNDER CC BY 2.0 LICENSE (IMAGE HAS BEEN CROPPED)
Jumat, 11 April 2014
3 cool discoveries about the Galaxy S5 that might make you buy it
Loie Favre
Loie Favre is a Canadian-German, food-loving, live-music-craving globe-trotter. Coming from a humble background in the Canadian Prairies centred around nature and the Arts, she studied Translation and Languages in Edmonton. She left his home on the Pacific Coast of Canada, to seek her fortune in Berlin. She is now an Editor and Manager for AndroidPIT.com and is enjoying discovering about everything and anything under the sun about Android.The Galaxy S5 launch in the USA is just around the corner and people are prepping to get their new Samsung flagship as of April 11th. Here are three new, cool things you should know about the Samsung Galaxy S5 in anticipation of receiving your very own device (or this could push you to get the newest S model).
© AndroidPITIt has the best screen ever
Though we were amazed by the Galaxy S5’s display, DisplayMate Technologies are saying that is the best smartphone display that they have ever tested. This company makes display test kits for every single manufacturer and were able to conclude, after a lengthy analysis, that the Galaxy S5 scored the highest marks for ''Highest Brightness, Lowest Reflectance, Highest Color Accuracy, Infinite Contrast Ratio, Highest Contrast Rating in Ambient Light, and smallest Brightness Variation with Viewing Angle''. They say that even though OLED displays of the past were lagging behind their LCD rivals, the AMOLED display on the S5 is finally able to beat the competition.
This is the overall test results of the Galaxy S5 display. You can find the complete test at Display Mate. © Display MateIt watches over your baby
The Galaxy S5 comes with a lot of extra features, some of which were called gimmicky during its unveiling at this year’s Mobile World Congress. Next to the heart-rate monitor, fingerprint sensor and other fancy features, there is one they ‘forget’ to mention: hidden away in the Accessibility section of the S5’s settings, testers discovered the ‘Baby crying detector’, that will alert you with vibrations when your baby is crying. Samsung doesn’t want you to mistake this feature for a medical device, but see it rather as a parenting aid, and reminds you that you shouldn't leave your baby alone, even when using the feature. I supposed they want to avoid any unnecessary legal headaches down the road.
I'm suprised it took so long for someone to spot the 'hidden' feature on the S5. © SoyacincauIt has one of the best batteries on the market
Finally, Samsung got high scores and did superbly on a battery test where it was pitched next to the iPhone 5s, LG G2, Samsung Galaxy Note 3, Sony Xperia Z1 and Nexus 5. It completely schooled most of its rivals, aside from the LG G2 and Note 3 where it was almost a tie. The tests involved talk time, internet browsing and playing a 3D game. This was just one of the tests performed, a second one also showed the S5 near the top after comparing battery consumption when the screen brightness was set to max. Battery life is becoming so important these days, considering many smartphones are really lagging in this category due to powerful processors and resource-hungry displays and functions. With a capacity of 2,800mAh, the battery isn’t as big as the ones in other phones, but it looks like Samsung worked at getting the software and hardware to work better together.
Top marks here, other than internet browsing where the iPhone 5s did slightly better. © smartphone.bgWith the knowledge of these three elements now on hand, what do you think of the Samsung Galaxy S5? Has it aroused any new interest in the device or do your opinions on it remain unchanged?
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Kamis, 27 Maret 2014
Five Powerful, Built-In Windows Tools You Might Not Know About
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Even if you live in Windows, you may be surprised to find that it includes some rather powerful built-in tools for helping you monitor your system and troubleshoot when things go wrong. We've taken a look at Windows' dark corners before and at some awesome features you may have forgotten about. Here are a few more of our favorite overlooked Windows tools.
In this article, the details and instructions are based on Windows 8, but these tools are also available in previous versions of Windows, unless otherwise indicated.
System Information
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System Information shows detailed information about many aspects of your system, including hardware resources, driver and application details, Internet settings, and more. You can find at Control Panel > Administrative Tools > System Information or just search for "system" on the Start menu.
Select what you want to see details about in the left pane and the details are shown in the right pane. While there's a lot there to poke around in, you'll probably find these are the most useful displays:
- System Summary. This view shows you basic information about the computer, such as the OS version, manufacturer and model of the computer, BIOS version, and amount of memory installed.
- Display. This view shows you what type of graphics card (or built-in graphics processor) the computer has, including the manufacturer, model, and amount of memory.
- Network Adapter. This view shows you all of the network adapters (wired and wireless) present on the system.
- Storage Drives. This view shows you all of the hard drives and optical drives on the system, their capacity, and how much free space they have.
You can't change any settings using the System Information tool, but it's a handy tool for getting quick information about a system without installing any extra tools. You can use it to print or save a report of the current system, which can be really useful if you like to keep files on computers you support for other people. You can also connect System Information to another computer on your network to view information about it.
That said, if you're willing (or able) to install other utilities, there are some out there that provide a lot more information about your system and even some extra features. We've even covered a few, like Speccy, Hardware Freak, and CPU-Z.
Windows Memory Diagnostic
Memory problems are often hard to isolate. Faulty memory can cause everything from freezing applications to unsuccessful installations to full system crashing. And the most frustrating thing about them is that the problems often come and go. Windows Memory Diagnostic can help by running a full scan of the memory installed on your computer.
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You can find Windows Memory Diagnostic at Control Panel > Administrative Tools or just by searching "windows memory" at the Start menu. Unfortunately, Windows has to reboot in order to run this tool since it needs to run before Windows is actually loaded on the system. You have the option of rebooting and scanning immediately or scheduling a scan during the next reboot. If you want to go ahead and run the scan, just make sure you've saved and closed out of all your programs before running it.
As your computer restarts, Windows Memory Diagnostics will take over and run the scan and you can just let it go. When it's done, Windows will start and you'll get a message about how the scan went. If you want a little more control, press F1 when the tool starts. You can adjust things like what level test you want to run (those levels are described in the tool) and how many passes the tool should make.
Event Viewer
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Windows records events in several different logs, and it logs a lot of events. Depending on how your system is configured, it logs everything from informational events (like when a service starts up okay) to cautions and errors (like when a program crashes or a service can't start) to security events like unsuccessful log on attempts.
You'll find Event Viewer at Control Panel > Administrative Tools or just search for "event" on the Start menu. There's a lot to Event Viewer, but as a regular user, the things that might be of use to you are all under the Windows Logs folder. In particular, these three logs can be helpful:
- Application. The Application log is a record of events generated by applications. All Windows services write their status information to this log. This is the most valuable log for monitoring the general health of a computer.
- System. The System log is a record of events that concern components of the system itself, including such events as device driver and network failures. This is the most valuable log for finding information on specific errors.
- Security. The Security log is a record of events based on any auditing settings you or your company have configured. Unless you suspect somebody is trying to gain access to your computer, this one is going to be less useful than the others.
Now, before we go any further, you should note that you are likely to see a number of cautions and errors pop up in these logs and many of them aren't important at all. Often, a service will fail to start, log an error, and then Windows will start the service successfully when it tries again. If you see an error you're concerned about, check the events following the error to see whether it resolved on its own.
But really, Event Viewer is less about monitoring the health of the computer and more about tracking down problems. If you feel like something strange is going on, like apps crashing or things not starting up as they should, check out Event Viewer for events that may be related.
If you find some errors that you'd like to know more about, note the Event ID and search for information about it. You can almost always find something useful at the Microsoft Knowledge Base when you search using the keywords "event ID" plus the actual ID number.
Performance Monitor
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Windows has several tools for monitoring performance. For a quick look at resource use, you can just fire up Windows Task Manager and for a more detailed look, Windows Resource Manager. But Performance Monitor is the king when it comes to isolating performance issues in Windows.
Performance Monitor measures the statistical data generated by various components of your computer. It breaks that data down into three distinct pieces.
- Objects. An object represents a major system resource that is either physical or logical in nature. Examples of physical objects are physical disks, processors, and memory. An example of a logical object is TCP, which represents one of the major networking protocols of the TCP/IP suite.
- Instances. A separate instance of an object exists for every component of the type the object represents on your computer. For example, if you have three hard disks attached to your computer, there would be three instances of the physical disk object.
- Counters. Each instance of an object is further broken down into counters, which are the actual aspects of the object that you can measured. For example, the physical disk object includes a number of counters such as %Disk Time, %Idle Time, and Average Disk Bytes per Read.
You can open Performance Monitor at Control Panel > Administrative Tools > Performance Monitor or by searching for "performance" at the Start menu. When you first open Performance Monitor, it starts measuring a single counter for you by default: %Processor Time.
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You can add counters by clicking the Add Counter button (it looks like a plus) and browsing through the available counters. There are a lot of them, so don't be intimidated. For a quick look at basic performance, try measuring these three counters:
- Pages/sec. Part of the Memory object, this counter represents the rate at which pages are read from or written to disk during virtual memory operations. Consistently high values can indicate that not enough memory is present on a system.
- Avg. Disk Queue Length. Part of the Physical Disk object, this represents the average number of read and write requests queued for the selected disk. Consistent values above zero means requests are backing up, which may indicate not enough memory or a slow disk system.
- %Processor Time. Part of the Processor object, this represents the percentage of elapsed time that the processor spends executing non-idle tasks. Consistently high values (over around 80%) may indicate that your processor is bottlenecking your system.
The real power of Performance Monitor (aside from the sheer number of things you can measure) is that you can monitor and log performance over time by leaving the System Monitor running in the background. It doesn't consume a lot of resources on its own, so you can leave it running for the day while you go about your business and then come back later to check things out. If you want to know more about what you can do with Performance Monitor, read up on it over at Microsoft TechNet.
Shared Folders
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The Shared Folders tool provides a central place for viewing all of the shared folders in Windows and for managing those folders. You can use it to share or stop sharing a folder, disconnect a user that's connected to a share, set permissions for a share, and more.
Under Shared Folders, you'll see three items you can work with:
- Shares. This view shows all of the folders shared on your computer. If you see a dollar sign ($) after the name of the share, that means it's a folder automatically shared by Windows and accessible only by administrative accounts. If you don't see that dollar sign, it's a folder you shared. Right-click a folder to see actions you can take, like stopping the share or configuring advanced properties like connection limits and specific permissions.
- Sessions. This view shows all user sessions currently connected to your computer. If someone on the network is accessing a folder you've shared, you'll see it here. Right-click a session to find commands for disconnecting that session or disconnecting all currently-connected sessions. Just be mindful when disconnecting people. They may actually be in the process of working with a file on your system.
- Open Files. This view shows all files that are open on the system by a remote user. Right-click an open file and you'll see a command for closing it.
A final couple of notes about these built-in tools. Some are pretty powerful; some are more basic. You can often find third-party tools that suit your needs better. We mentioned a few in this article. But it helps knowing what tools you already have access to, especially if you're working on someone else's computer and may not want to (or be able to) install additional software. Also, many of these tools (like Performance Monitor, Shared Folders, System Information, and Event Viewer) allow you to connect to other Windows computers on your local network, providing an easy way to gather information and troubleshoot remotely.
Photo by Lorelyn Medina (Shutterstock).
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Minggu, 23 Maret 2014
Link Bubble is about to revolutionize the way you use mobile internet
Kris Carlon
Putting down roots in Berlin after six years of traveling is a major step for Kris Carlon, who has spent more time living out of a tent lately than sitting at a desk. Kris comes to the AndroidPIT Editorial Team via a lengthy period spent writing on art and culture in Australia and other places he has lived. He joined the Android community while resurfacing in civilization back in 2010 and has never looked back, using technology to replace his actual presence in other people's lives ever since.Chris Lacy, the man behind the very impressive Action Launcher, has finally posted his legendary new app Link Bubble in the Play Store. The launch was delayed by a few days after Lacy decided at the last minute to take out a patent on the idea. This is a wise move, because Link Bubble is such a beautifully elegant solution to a problem you didn't even know you had that it will literally change the way you use the internet.
Until now, when you click a link in a browser, Twitter app or Google+, you are taken to a new window that slowly loads, sometimes painfully slowly, while you stare at a white screen that represents precious seconds of your life ticking by. The genius of Link Bubble is that the loading takes place in the background while you continue to use the previous screen. Once the new page is fully loaded, the new window will pop up fully populated and you've wasted no time waiting – Link Bubble will even inform you just how many seconds it saves you. The idea is glaringly obvious and not entirely new, but it's done so elegantly and cleanly that Link Bubble deserves to be a hit. Even if loading pages in Chrome is faster, Link Bubble lets you carry on with what you were doing until your link is ready. Check it out in action.
Link to Video
In the free version you can only choose one app to use Link Bubble with and you can only open one bubble at a time. In the paid version, which it will take you all of about 15 minutes to realize you can't live without, lets you open links from all of your apps and as many link bubbles as you want. There's more than just background loading though. Link Bubble uses flick physics, so with the flick of a finger you can share a page, close it out or save it for reading later with another service like Pocket. Link Bubble brings gestures we're already familiar with from elsewhere to your browsing experience which, combined with the pre-loading feature, really will change the way you use the internet on your mobile devices.
You can set up your left and right actions and save content for later or share. / © AndroidPIT/Chris LacyHave you tried Link Bubble yet? Know of any other brilliantly simple ideas?
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Google debunks top 10 myths about Glass
Loie Favre
Loie Favre is a Canadian-German, food-loving, live-music-craving globe-trotter. Coming from a humble background in the Canadian Prairies centred around nature and the Arts, she studied Translation and Languages in Edmonton. She left his home on the Pacific Coast of Canada, to seek her fortune in Berlin. She is now an Editor and Manager for AndroidPIT.com and is enjoying discovering about everything and anything under the sun about Android.Glass has been surrounded by controversy since it was first unveiled by Google. From arrests for driving with Glass, Porn apps, dangers to your health and cyborgs to the positive side of it in hospital surgeries, playing games, capturing amazing life moments etc, it has been a rollercoaster ride for Google. The company posted on their Google+ page the truth behind 10 myths about Glass, in their attempts to set the record straight on endless rumors and speculations that they consider confusing and unsettling.
© GoogleThe Glass myths
- Myth 1: Glass is the ultimate distraction from the real world
- Myth 2: Glass is always on and recording everything
- Myth 3: Glass Explorers are technology-worshipping geeks
- Myth 4: Glass is ready for prime time
- Myth 5: Glass does facial recognition (and other dodgy things)
- Myth 6: Glass covers your eye(s)
- Myth 7: Glass is the perfect surveillance device
- Myth 8: Glass is only for those privileged enough to afford it
- Myth 9: Glass is banned... EVERYWHERE
- Myth 10: Glass marks the end of privacy
Here is the real story according to Google
Glass won’t distract you from real life, it’s off by default but it's there when you want to look up things happening around you, as well as capture life’s big moments. People wearing Glass aren’t likely to be recording you, because for the moment, Glass can only record up to 10 seconds of video, and the the battery only lasts 45 minutes. Glass isn’t just for nerds either, but also used for firefighters, doctors and those who need to be more engaged in what is going on. According to Google, Glass will help people be less distracted by technology than the normal smartphone user, because those using Glass (Explorers) use it more efficiently.
Google also sets the record straight on Glass being ready to go on sale to the public: the final product is far from being ready and will likely look a lot different than Glass looks now. Glass can’t recognize faces, an intentional omission in response to public feedback. All apps are approved by Google before being used with Glass.
''Our Explorers come from all walks of life. They include parents, firefighters, zookeepers, brewmasters, film students, reporters, and doctors.'' © Ohio State Wexner Medical CenterApparently, not just rich people get Glass either, employers often pay for them, or interested candidates have used Kickstarter to finance them or received Glass as a gift. Glass isn’t banned everywhere either, but merely the same places where cameras or smartphones are banned, like locker rooms, casino floors etc. They don’t mention anything about driving though, a touchy area I would imagine. Finally, Glass is, in Google’s opinion, not the end of privacy, when you put it into perspective.
What to take from this
In my opinion, their rebuttal against these myths are just superficial answers that, for me, don’t satisfy 100% of my worries. But I can appreciate that Google would try to clear the air around Glass to increase public knowledge, an important PR move. Google may attempt to come across as being a philanthropic bringer of technology in order to make our world a better place, but I think it’s still important to carry a healthy amount of scepticism in everything Google, no matter how many well-written ‘see, we are the good guy’ posts they write.
What do you think of these debunked myths? Are you satisfied with the answers they've provided?
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